[Lcdproc] Has anyone compiled LCDproc for ARM?

Eric Pooch epooch@cox.net
Sat May 12 05:59:01 2007


I meant the curses driver, not client.
--Eric

On May 11, 2007, at 10:39 PM, Eric Pooch wrote:

> if you are using the Zipit to monitor the activity of another  
> machine, just use the ZipIt to ssh into the machine and run LCDd  
> configured with the curses client.  I do this all the time on my  
> Zaurus.  It doesn't seem like there is much need to actually  
> compile the server on the ZipIt, especially if you are monitoring  
> another machine anyway.
>
> --Eric
>
> On May 11, 2007, at 11:41 AM, Ethan Dicks wrote:
>
>> Hi, all,
>>
>> I was musing about the suitability of a ZipIt as an all-in-one  
>> LCDproc
>> server _and_ client - for those that don't know what a ZipIt is, it's
>> a $99 palmtop 802.11b instant message appliance with a 320x200 mono
>> screen, running Linux.  It's easy enough to reflash with a
>> non-dedicated kernel to use as a wireless SSH terminal, a wireless  
>> MP3
>> player, etc.  With the standard serial-port hack to re-flash it, one
>> could control any external RS-232 display that LCDproc supports, or
>> one could just use the onboard graphic screen with a new ZipIt client
>> (it would probably heavily resemble either the existing SVGA  
>> client or
>> the existing curses client).
>>
>> Since I've only ever used LCDproc with x86 processors, I wasn't sure
>> if anyone had ever compiled it on something embedded like an ARM.
>>
>> Essentially, I'd like to have a low-cost untethered (except to wall
>> power) display to be able to monitor activity much further than one
>> can practically go with serial, parallel, or USB links between the
>> machine running LCDd and the display - think of a display in a
>> cafeteria or in a warehouse-sized work-space - plenty of people
>> traffic to see the device, easy to mount a small device, hard to
>> allocate an entire PC running Linux due to physical space limitations
>> and ongoing support issues.  It's the same sort of issue one runs  
>> into
>> with webcams - inexpensive ones want to be near a "real" PC;  
>> networked
>> ones are quite a bit more expensive, but much easier to find suitable
>> mounting locations and infrastructure.
>>
>> Thanks for any feedback,
>>
>> -ethan
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