[lcdproc] LCDproc .4-pre9 + Matrix Orbital
Harald Klein
linux@chello.at
Fri, 11 Aug 2000 21:52:20 +0200
"Eric Z. Ayers" wrote:
>
> Harald Klein writes:
> ...
> > > Seriously, I still see some filckering, this time in the upper left
> > > two 'blocks' on the screen. This occurs on the server screen as well
> > > as my client screen. Is anyone else seeing this?
> >
> > i have a lcd and no problems.
> >
> > >
> > > ----------------------------------------------------------------------------
> > >
> > > On another note: I'm interested in a menu system that launches
> > > scripts (and allows the user to enter certain data) The notes say
> > > this is unimplemented. Has there been any interest in continuing the
> > > implementation of menus in the server? I've got programmers available
> > > to work on it if you're interested in patches to make this work.
> >
> > There is a redisign in progress for the 0.5 version.
> > I think the menu would be a great idea, not only for clients which can
> > offer configuration menus, but also for a menu given via the config file to
> > start clients, start programs/scripts, kill them, ...
> >
> > It would be great if you could offer some resources to the project.
>
> OK, I see flickering in my terminal window if I run the 'curses'
> driver, which makes me think that the way the server does refreshes is
> causing the problem with this type of LCD.
>
> Another theory I have is that this power supply is only 4.5 volts and
> is throwing the whole thing off... (but nevermind that... back to the
> first theory!)
maybe.. check with a voltmeter
>
> My guess is that some of the other types of LCD require that you
> constantly refresh the screen or else the image will just fade away.
> Can anyone confirm this?
No, i think the update is 8 times/second because some stats are nice to
see instantly updated (cpu bar ...)
I don't have a hdxxx display but i dont think it needs constant refresh.
>
> To eliminate flicker for 'smart' devices that handle refresh, I
> believe that LCDproc would have to sort of 'double buffering' of the
> screen. What I mean is that the server maintains an image of what the
> current screen looks like, then builds what the next screen will look
> like in memory, and instead of issuing a 'clear' command between
> paints, it would just issue a 'home' command and repaint only the
> characters that are different between the next and current look like
> (if any characters had changed at all!)
>
> It looks like this might not be TERRIBLY difficult to implement...
yep.
Hari
>
> -Eric.
--
- Never trust a man who can count to 1,023 on his fingers
pub 1024D/A877CBC6 1999-12-28 Harald Klein _linux@chello.at_
sub 4096g/1577CF5F fp = EE17 F2F0 7986 FDC6 F147 B826 3FA1 452A A877
CBC6
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